
Time to Work
Time to Work is a fast-paced and chaotic management game where you command a crew of tiny workers called Time Spirits to keep a Magical Clock of Time running smoothly and prevent the flow of time from breaking down!
Sadly, we haven't managed to finish the game in time.
Our Team:
- MaxBluePanda: Lead Game Designer, UI/UX Designer, Programmer, Artist
- João Mororo: Lead Programmer, Game Designer
- HalconVengador: Team Leader, Programmer
- Boumsee: Lead Artist
- Kyle Lankton: Sound Designer, Music Composer
| Status | Canceled |
| Platforms | HTML5 |
| Authors | MaxBluePanda, JoaoMororo, Kyle Lankton, HalconVengador, Boumsee |
| Genre | Simulation |
| Made with | Godot, Inkscape, Krita |
| Tags | 2D, chaotic, Fantasy, Fast-Paced, Godot, Indie, Management, Short, Singleplayer |
| Average session | A few minutes |
| Languages | English |
| Inputs | Mouse |

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